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Rogue Level 1: Agonizing Poison Feat Tree

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Faust

Faust
GM

Unable, Unwilling
Feat
Effect: When you deal damage to a creature with your Agonizing Poison that creature will absolutely refuse to acknowledge your presence until the end of it's next turn. This effect may not work on more powerful creatures.

Haunting Pain
Feat
Requires: Unable, Unwilling
Effect: If you have dealt damage to a Creature with your Agonizing Poison this encounter, your Agonizing Poison deals double damage against that creature.

Nerve Grinder
Feat
Requires: Haunting Pain
Effect: Replace your Agonizing Poison ability with the Nerve Grinder abililty. Screams of Anguish and Haunting pain now trigger off of Never Grinder instead of Agonizing Poison.

Nerve Grinder
At-Will * Poison
One Action
Contact Ability
Target: Weapon in your Inventory
Effect: You coat a Weapon in Nerve Grinder. If a Weapon is Coated in Nerve Grinder and you coat it with a different Poison, the effects of Nerve Grinder remain until the end of your Next Turn, or until you wipe it off it at No Cost. Attacks made with a Weapon coated in Nerve Grinder, that deal 3 or more damage after damage mitigation, deal an additional amount of unmitigated damage equal to your Dexterity and that creature gains the Grind status effect until the end of your next turn. Creatures with Grind take damage equal to your Dexterity Score any time they make an Action.

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