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Wizard Level 3: Lost Wind Feat Tree

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1Wizard Level 3: Lost Wind Feat Tree Empty Wizard Level 3: Lost Wind Feat Tree Wed Jun 29, 2011 1:30 am

Strange Agent

Strange Agent
GM

Lost Wind

Last Breath of the Battlefield
Feat
Effect: Winds rip at the battlefield, and for a moment, your vision is consumed by a mixture of red and white. The weapons of long dead warriors litter the landscape, and where there was once snow, there is now only blood. Any squares of Frost on the battlefield become squares of Crimson Frost. Crimson Frost has similar properties to Frost, but whenever a creature other than you moves through a square of Crimson Frost, they take an unmitigated 1 damage. Additionally, whenever a square of Crimson Frost is created, if a creature occupies that same square, they take an unmitigated 1 damage. Crimson Frost cannot be removed from the battlefield by any effect. Crimson Frost cannot be used for the purposes of the Frozen Coffin ability. Additionally, the properties of your Swords of Winter have become Weapons of Winter with the following properties:

Weapon of Winter
Type: Your Choice
Class: Your Choice
Range (If Projectile Weapon is Chosen): 10
Damage: 1
Effect: Any Weapon of Winter created by your Lost Wind ability deals an additional amount of damage equal to your Wisdom score.
Effect: All attacks made with your Weapon of Winter gain the Ice keyword.


Crimson Walkers
Feat
Requires: Last Breath of the Battlefield
Effect: Around each of the Weapons of Winter created by your Lost Wind ability, squares of Crimson Frost form. In every square adjacent to each of your Weapons of Winter, a square of Crimson Frost forms. Whenever a creature sustains damage from the Weapons of Winter falling from the effect of your Lost Wind ability, they are Slowed until the end of your next turn. Your Weapons of Winter gain the following effect:

Weapon of Winter
Type: Your Choice
Class: Your Choice
Range (If Projectile Weapon is Chosen): 10
Damage: 1
Effect: Any Weapon of Winter created by your Lost Wind ability deals an additional amount of damage equal to your Wisdom score.
Effect: All attacks made with your Weapon of Winter gain the Ice keyword.
Effect: If you begin your turn while wielding a Weapon of Winter, a square of Crimson Frost is created underneath you.
Effect: Whenever you strike a creature with your Weapon of Winter, a square of Crimson Frost is created underneath that creature.


Those Lost, Those Never Found
Mastery Feat
Requires: Crimson Walkers
Effect: After the effects of your Lost Wind ability resolve, a crimson snowstorm engulfs the battlefield. All creatures that are not currently slowed vanish into the red and white of the blizzard, vanishing from sight. Until the end of your next turn, all creatures lose line of sight to all creatures not currently slowed. However, those who are slowed remain in plain sight, for all those hiding behind the red mists of the blizzard to see.

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