Stoicism
A Time for Pride and a Time for Caution
Feat
Effect: After using your Stoicism ability, you may cancel its effects at any time, restoring your Dodge score. You still gain the actions accrued while you were under the effects of Stoicism at the beginning of your next turn.
Bloodied Resolve
Feat
Requires: Stoicism
Effect: Should you be reduced to 0 health while under the effects of Stoicism, you are not knocked unconscious or killed immediately. You remain in combat with 0 health until the end of your next turn. You lose consciousness regardless of your heatlh or current status at the end of your next turn.
Violent Response
Mastery Feat
Requires: Bloodied Resolve
Effect: Whenever you are hit by an attack while under the effects of Stoicism, you may choose to spend the acquired action immediately, or all actions acquired by your Stoicism ability immediately. You can still, of course, hold on to your actions until the beginning of your next turn.
A Time for Pride and a Time for Caution
Feat
Effect: After using your Stoicism ability, you may cancel its effects at any time, restoring your Dodge score. You still gain the actions accrued while you were under the effects of Stoicism at the beginning of your next turn.
Bloodied Resolve
Feat
Requires: Stoicism
Effect: Should you be reduced to 0 health while under the effects of Stoicism, you are not knocked unconscious or killed immediately. You remain in combat with 0 health until the end of your next turn. You lose consciousness regardless of your heatlh or current status at the end of your next turn.
Violent Response
Mastery Feat
Requires: Bloodied Resolve
Effect: Whenever you are hit by an attack while under the effects of Stoicism, you may choose to spend the acquired action immediately, or all actions acquired by your Stoicism ability immediately. You can still, of course, hold on to your actions until the beginning of your next turn.